, ART121.part, DESIGN, March 2006 Computer Arts Issue 121 PDFs, CA121 

ART121.part

ART121.part, DESIGN, March 2006 Computer Arts Issue 121 PDFs, CA121
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TUTORIAL
ON THE CD
You’ll fi nd all the fi les
you need to complete
this tutorial in the folder
marked Tutorial\Part on
this month’s CD.
PHOTOSHOP MASTERCLASS:
PART 3 OF 3
BRING YOUR 3D WORK TO LIFE
In the fi nal instalment of his three-part series,
Derek Lea
explains how fl at textures, channels and paint effects
can be used effectively to complete the transformation from untextured 3D to a mixed-media masterpiece
TIME NEEDED
30 minutes
INFO
A few years back, after the initial
required to transcend average 3D art and
create something beautiful from it.
In the fi nal part of this Photoshop
masterclass you’ll fi nd out how to give
your illustration a tactile and original feel.
You’ll see how colours, textures and the
other techniques you’ve learned all
complement each other. And, hopefully,
at the end of it all you’ll be convinced
that 3D is as valuable a raw material as a
digital photo. If you didn’t complete part
two, or didn’t save your work, a starter
fi le has been provided on this issue’s CD.
Derek Lea
is an award-
winning
illustrator
and author,
whose work includes
disciplines as varied as
illustration, vector work,
3D modelling and
Photoshop trickery. He
lives and works in
Toronto, Canada, and
teaches illustration at
Toronto’s International
Academy of Design. You
can fi nd out more about
the man and his work at
www.dereklea.com.
novelty of working in 3D wore off,
digital artists began to feel a little limited
by the results and drifted away from 3D
techniques in droves. In many cases this
was a wise choice, because 3D software
can be diffi cult to master, especially when
trying to achieve your own unique look.
Every artist wants their work to stand out
from the crowd, and rightly so.
However, the adverse effect of this
trend has been that now 3D is often
overlooked as a starting point for
illustration. As I’ve explained in the fi rst
two parts of this series, some textured
images and Photoshop tools are all that is
1
Either open your saved fi le, or open
the starterfi le.psd from the CD.
Next, open the fi le named bkd.tif and
use the Move tool to drag it into the
starterfi le.psd as a new layer. Position
the layer above the background in the
Layers palette and click the Pen tool.
Illustration and tutorial by Derek Lea
www.dereklea.com
62
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April 2006
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 TUTORIAL
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4
Again, generate a
selection from the path
you created previously. Then,
in the Layers palette, create
a new Hue/Saturation
Adjustment Layer from the
menu at the bottom of the
Layers palette. Increase the
Hue to 180, reduce the
Saturation by 65, and
increase the Lightness to 13.
USING ALPHA
CHANNELS
Alpha channels can be
created in the Channels
palette either by
selecting New Channel
from the Palette menu
or by clicking on the
Create New Channel
button at the bottom of
the palette. You can
generate a selection
from a channel by Ctrl/
Command+clicking the
channel’s thumbnail.
You can also generate
a selection from a
channel by selecting it
in the Channels palette
and clicking on the
Load Channel As
Selection button at the
bottom of the palette.
5
Use the Pen tool to
create a series of path
components surrounding
holes in the main robot.
Generate a selection from
the path, create a new layer,
and select the Gradient
tool. Use the Foreground
To Transparent preset and
Radial method to introduce
a variety of different coloured
gradients into the selected
areas. This will add variety
and a sense of realism to
your creation.
2
Use the Pen tool to draw a series of
closed path components that surround
untextured areas of the main robot, as well
as the cables that suspend the others.
Generate a selection from the new path in
the Paths palette. Open the fi le paint.tif from
the CD. Select All and Copy.
6
Create a new layer and use the Pen tool
to draw a light beam shape extending
from the character‘s funnel hand. Generate
a selection from the path and then use the
Gradient tool as before to introduce a yellow
and white Radial gradient into the selection.
Change the Blending Mode to Overlay.
7
Deselect and then use the Gaussian
3
Now target the top layer in the Layers
palette and choose Edit>PasteInto from
the menu. Duplicate the new masked layer
and reduce the Opacity of the duplicate layer
to 32 per cent. Duplicate the new layer,
change the Blending Mode to Overlay and
increase the Opacity to 100 per cent.
Blur fi lter. Duplicate the layer and
change the Blending Mode to Screen.
Create another layer with a Screen Blending
Mode and reduce the Opacity to 24 per cent.
Use the Pen tool to draw a path component
to surround the inside of the eye.
8
Enable the Subtract From Path Area function and then carefully draw
a second path component around the main pupil shape. Generate a
selection from the new compound path in the Paths palette and fi ll the
selection on the new screen layer with white. Next, create a new layer
and deactivate the current selection.
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63
April 2006
ART121.part Sec1:63
24/2/06 7:06:31 am
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TUTORIAL
PHOTOSHOP CS2
9
Select the Brush tool, open the Brushes palette and scroll through the list of available
presets until you begin to see the chalk, oil, and pastel tip presets. Select one and
enable the Wet Edges and Smoothing options. Set the Brush Opacity to 50 per cent.
12
Select a pink foreground colour from the picker and fi ll the active
selection on the new layer. Deselect and open the shapes.tif fi le. Select
and Copy the image. Again, create a new channel in your working fi le and
Paste the copied image into it. Position it at the upper left and generate a
selection from the channel.
10
You can now begin to paint brush strokes on the new layer, building them up in areas
where you want them to be more pronounced. You can sample colours from the
background as well as choosing new colours from the picker. For a more natural effect, alter
the Opacity and size of the brush stroke as you go.
CHANGING A
COLOUR FILL
Foreground and
background colours
can be used to fi ll your
active selections or
current layer. Simply
hit Alt/Option+Delete to
fi ll a selection or layer
with the current
foreground colour. To
fi ll with the current
background colour, hit
Ctrl/Command+Delete
instead. Changing a
foreground or
background colour is
as simple as clicking
on the swatch in the
toolbox and selecting
the colour you want.
11
Open the bubble.tif fi le from the CD. Select All and
13
Create a new layer and fi ll the active selection with a dark green
Copy. Return to the fi le you are working on and create a
new Alpha Channel in the Channels palette. Paste the copied
black and white image into the new channel and position it in
the upper left-hand corner. Generate a selection from the
channel and then create a new layer.
colour. Deactivate the selection and then use this same method to
create Alpha Channel-based selections from the bits.tif and pieces.tif fi les,
fi lling the selections with different colours on new layers at the bottom
right-hand side of the image.
64
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April 2006
ART121.part Sec2:64
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